From Visual Simulation Laboratory
ACM TOG/SIGGRAPH Papers
[[[Image: Pouring bubbly.jpg|150px]]
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William Moss, Hengchin Yeh, Jeong-Mo Hong and Ming C. Lin and Dinesh Manocha, "Sounding Liquids:Automatic Sound Synthesis from Fluid Simulation", ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2010), Volume 29, Issue 3, June 2010.
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Jeong-Mo Hong, Ho-Young Lee, Jong-Chul Yoon and Chang-Hun Kim, “Bubbles Alive”, ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2008), to appear, Volume 27, Number 3, 2008.
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Jeong-Mo Hong, Tamar Shinar and Ron Fedkiw, “Wrinkled Flames and Cellular Patterns”, ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2007), Volume 26, Number 3, 2007.
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Jeong-Mo Hong and Chang-Hun Kim, “Discontinuous Fluids”, ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2005), Volume 24, Number 3, pp.915-920, 2005.
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Journal Articles
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Hwi-Ryong Jung, Sun-Tae Kim, Junyong Noh, Jeong-Mo Hong, “A Heterogeneous CPU-GPU Parallel Approach to a Multigrid Poisson Solver for Incompressible Fluid Simulation", Computer Animation and Virtual Worlds (In Proceedings of CASA 2013), 2013 (Accepted).
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Sun-Tae Kim, Jeong-Mo Hong, “Visual simulation of turbulent fluids using MLS interpolation profiles", The Visual Computer, 2012.
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Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim, “Simulation of swirling bubbly water using bubble particles", The Visual Computer, Volume 25, Number 5-7, 707-712, 2009.
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Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim, “Interchangeable SPH and level set method in multiphase fluids", The Visual Computer, Volume 25, Number 5-7, 713-718, 2009.
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Jong-Chul Yoon, Hyeong Ryeol Kam, Jeong-Mo Hong, Shin Jin Kang, and Chang-Hun Kim, “Procedural Synthesis using Vortex Particle Method for Fluid Simulation,” Computer Graphics Forum, Volume 28, No. 7, Pages 1853-1859, October 2009.
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Jeong-Mo Hong, Jong-Chul Yoon and Chang-Hun Kim,"Divergence-constrained Moving Least Squares for Fluid Simulation,"Computer Animation and Virtual Worlds (CASA 2008), Volume 19 Issue3-4, Pages 469-477, Aug 2008.
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Jeong-Mo Hong, Tamar Shinar, Myungjoo Kang and Ron Fedkiw, “On Boundary Condition Capturing for Multiphase Interfaces”, Journal of Scientific Computing, Volume 31, Number 1-2, 2007.
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Zhaosheng Bao, Jeong-Mo Hong, Joseph Teran and Ron Fedkiw, “Fracturing Rigid Materials”, IEEE Transactions on Visualization and Computer Graphics, Volume 13, Issue 2, pp.370-378, 2007.
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Jeong-Mo Hong and Chang-Hun Kim, “Controlling Fluid Animation with Geometric Potential”, Computer Animation and Virtual Worlds (In Proceedings of CASA 2004), Volume 15, Issue 3-4, pp.147-157, 2004.
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Jeong-Mo Hong and Chang-Hun Kim, “Animation of Bubbles in Liquid”, Computer Graphics Forum (In Proceedings of Eurographics 2003), Volume 22, Number 3, pp.253-262, 2003.
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Proceedings
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Jae-Pil Heo, Joon-Kyung Seong, DukSu Kim, Miguel A. Otaduy, Jeong-Mo Hong, Min Tang, and Sung-Eui Yoon, "FASTCD: Fracturing-Aware Stable Collision Detection" (To appear at) ACM SIGGRAPH/Eurographics Symp. on Computer Animation (SCA), 2010
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ACM SIGGRAPH Technical Sketches
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Jeong-Mo Hong and Chang-Hum Kim, "Surface Tensions in Liquid Animation", Technical Sketch (In the ACM SIGGRAPH 2003 Conference Abstracts and Applications), San Diego, USA, July 2003
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Thesis
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Sun-Tae Kim, "Parallel Processing of Multi-Core Processors and GPUs in Projection Step for Efficient Fluid Simulation", MS Thesis, Dongguk University, December 2012.
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Dae-young Kim, "An Improvement of Level Set Based Fire Simulation with Divergence-free Vortex Particle and Supersampling Method", MS Thesis, Dongguk University, December 2011.
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Jeong-hyun Lee, "Operation of Commodity-PC based Cluster for VFX Picture Producing", MS Thesis, Dongguk University, July 2010.
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Jeong-Mo Hong, "Visual Simulation of Fluids with Discontinuous State Variables", Ph.D Thesis, Korea University, June 2005.
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